Monday, June 15, 2009

Crack the Code Maths Game


Solve the number sentences to crack the code

Interviews

Reminder:

ROOM 10 INTERVIEWS are being held on WEDNESDAY 17TH JUNE (3.156pm) and

THURSDAY 18TH JUNE (1.306pm). Please remember to look at your child's books, read their goals and my goals and then add your goals. Three goals for Term 3 will be agreed on the child, parents and teacher at the interview. Looking forward to seeing you all over the two days. Goal sheets go home Tuesday. Please bring along this goal sheet to the interview. Children are encouraged to be at interviews.

Information Station

Want to do some research? This is a great place to look for online information.
- Find It, Map It, Spell It/Define It, Report It, Research It, Read It.

Wednesday, June 10, 2009

Chocolate Cake!


Today Shenee made a chocolate cake in a mug with Pam. We have taken lots of photos so she can make a book about it. It was yummy! Thanks Shenee.

Making Music

Today we used the glockenspiel to make music. It sounded beautiful. We also wrote a class song to play on the recorder. We will need to practise it over the next week. We called it 'Room Ten's Song' (very original!) and it sounds great. Who knows - one day it might be a hit!

Tuesday, June 9, 2009

The Star Fishes




Go to this WicKED site to learn more about Matariki.








Click on the constellation to learn more about Matariki, the Maori New Year.



Today during Maori we read a legend called The Star Fishes to celebrate the Maori New Year.
This is our class retell...








Long, long ago a mother ika told her tamariki to keep close to the rocks and don’t go into the open sea because Tataraimaka is out fishing.

Tataraimaka was a giant who had an enormous black net made out of harakeke. This net was magic.

The sun was shining its brightest which caused the seven ika’s tails to reflect as they played tag. They forgot about their mama’s warning.

Then there was a major disaster. The seven ika got caught in the net. The seven fishes cried salty tears. Tane the God of Light felt sorry for the little ika and took away Tataraimaka’s net and pulled it up into the sky.

The seven ika are now called Matariki. You can see Matariki in early June on the horizon. This time marks the first month of the Maori year. The ingoa of the six stars are – Toheti, Toheta, Tupuanuku, Tupuarangi, Ururangi and Waipuna-a-rangi. One star remains nameless so that it is left for a tamariki who feels lonely to put their ingoa on just before going to sleep. This means they will have company among the star ika.


We created a mural about the story. Here are some photos.








Monday, June 8, 2009

Old Games


My older brother had this game! I found this when trying to locate a quiz game we had as children. It worked like the games we are making. I will keep looking!

Planning our Games

Today we read about and used the internet to look at quiz boards and wire loop games. Our job today was to plan our games on paper (showing the front and back). We looked at a quiz game an actual game) and a wire loop game (on the net), then came up with criteria for our games.

This will be our criteria for assessing our games...
  • Use picture/text to show questions and answers or surface of loop game
  • Use colour - bright colours, sparkles to attract attention, light and dark colours, hot and cold colours, contrasting colours in our graphics/pictures)
  • Pictures must be clear and relate to questions and answers and able to be understood easily
  • Paint, collage, covering on our box lid
  • Game must work when circuit completed
  • Correct connections on back of the lid
  • Covering over the back to stop cheating
  • Complete a simple circuit with buzzer or bulb
  • Have a title on the game
  • Write simple sequenced instructions for playing the game

Operation Game

Today we looked at the game of Operation and how it has changed over the years. The reason we chose this game is because it works on circuitry.

1962

It was metal with holes and crooked lines drilled through the top and came with a metal rod. Players had to have a steady hand to get the rod in the openings without touching the sides. If the probe did touch, a circuit would be completed between two oppositely charged metal plates and would set off a loud bell.

When the game reached the Milton Bradley Company, the game was redesigned while keeping the core, structural concept. The game went from the deserted Death Valley to the hospital operating room, and thus the game of OPERATION that we know today was created.

It was designed with a buzzer and a light bulb instead of a bell. Tweezers replaced the metal probe and the holes were filled with plastic pieces, such as a pencil for Writer's Cramp and a horse for Charley Horse. Players had to steadily place the metal tool inside the hole, while also removing the cause of the patient's pain without hitting a nerve and causing him more grief.

1965

In 1965, the game came out on the production line with a patient identified as "Cavity Sam". Cavity Sam came with a red rubber-coated light bulb for a nose, but also he had bigger problems as he was troubled by 12 medical ailments, including: Ankle Bone Connected to the Knee Bone, Bread Basket, Spare Ribs, Butterflies in the Stomach, Water on the Knee, Funny Bone, Charley Horse, Writer's Cramp, Wish Bone, Wrenched Ankle, Adam's Apple and Broken Heart.


2008

In 2008, an updated edition of the classic OPERATION game introduced even more fun and laughter to the "O.R." Cavity Sam returned to the operating table with 13 unusual and embarrassing "Funatomy" parts, or ailments, that are stretchy, shiny, slippery and squishy. Each part, from Toxic Gas to Phone Finger, had a sound associated with it that directs game play. Players must listen carefully for the sound of the "Funatomy" parts. Was that the sound of a toilet flushing? Quick - operate on the Bad Plumbing ailment! If the operation was a success, the doctors-in-training press Cavity Sam's nose and the game lets out a "Ta-Da!" sound that congratulates them on a job well done.

Beginning in September 2008, players ctook the OPERATION game to another level with online and PC games from Electronic Arts. Gamers can download a digital version of the game at www.pogo.com. Or, fans can play the PC version at home on their computer.

Today our self-regulated reading group completed this experiment. At first it did not work but they tried out different things. A tip they have for you is to make sure the lemon is juicy(the juices are activated).

Did you know you can make electricity without a battery? You can make a small amount of electricity with a lemon. To make a lemon battery and feel the electric "juice" flow, just read the materials and procedure below.

You'll need these materials to make the Lemon Battery:

  • 1 straightened paper clip
  • 1 piece of copper wire
  • 1 juicy lemon
  • 1 sharp knife
What to do:
  1. Shake and roll the lemon on a table to "activate" the juices in the lemon.
  2. With the help of an adult, cut two small slices in the lemon about a cm apart. The copper wire and paper clip will go in these slits.
  3. Place the copperwire into one slot and the straightened paper clip into the other slot.
  4. With your tongue touch both the wires at the same time. Can you feel anything? Maybe a tingling?
This is what we found out:

The acid in the lemon reacts differently with each of the two metals. One of the wires contains positive electric charges, while the other contains negative electric charges. These charges create current, which will flow if the battery circuit is complete. Your tongue acts like a wire and conducts the charges, making the circuit complete. The complete electric circuit causes a small amount of electricity to flow, which causes the sensation on your tongue. Regular batteries are very similar to your lemon battery.

Sunday, June 7, 2009

Operation Game


Operation Game - More DIY How To Projects

A Simple Circuit Game


A Simple Circuit Game - More DIY How To Projects

Wire Loop Game


Wire Loop Game - More DIY How To Projects

Use the soldering iron to connec t the circuit



Energy and the Environment : Word Search


Energy and the Environment : Jig Saw


Energy and the Environment : Matching Pairs

World Environment Day

Friday was World Environment Day. Every 5th of June is a day used by the United Nations to stimulate worldwide awareness of environmental issues and encourages political attention and action. The theme for 2009 is 'Your Planet Needs You-UNite to Combat Climate Change'.
In Room 10 we looked at climate change. We used a Kiwi Conservation Club magazine as our focus.

First we did a quiz about how we can use less energy and make less C02 (as well as help our Mums and Dads save money). After we had talked about our results we set a goal for the rest of the term about how we can help use lessenergy and make less C02.
We completed a climate change wordfinder, wordworm and complteted a spot the difference. Annie read us a great story about Kiri Kiwi & Willie Weka called Willie the Warrior.

We found out that...
  • The suns rays shine on the Earth. Their energy keeps our world alive.
  • The suns energy would bounce back into space and we'd freeze if the Earth didn't have a blanket to keep the heat in.
  • The blanket is invisible air made up of 21% oxygen( which we need to breathe) 78% nitrogen ( which doesn't do anything), 0.1%- 1% water vapour in the clouds, 0.36% carbon dioxide (CO2) and tiny amounts of other gases. The last 3 make up the blanket. We call then GREENHOUSE GASES.
  • It's the greenhouse gases that make the blanket work, but adding more greenhouse gases to the air is like putting another blanket on your bed. It makes the whole world warmer.
  • People are putting more greenhouse gases into the air, especially carbon dioxide.
  • The world has already warmed by 0.6degrees Celsius. It's likely to be 3degrees Celsius warmer in the next 100 years!
  • Getting warmer has consequences for the world - ice and snow will melt which means the sea level will rise. The weather change will mean that some places will get less rain causing droughts. Some places will get more rain which will mean floods. More storms are likely too.
  • If you put all these consequences together the following might happen...
    • Forests will die
    • Plants and animals will have to cope with their homes changing
    • Droughts cause plants and animals to die
    • Houses will be destroyed
    • Floods will wash away crops
  • Today there are 6 billion people living on the Earth. we are using up the ancient fossil fuels and putting stored CO2 back into the air. We are cutting down and burning forests.
  • That is why there is 1/3 more CO2 in the air than there was 300 years ago. That's why the Earth is getting warmer.
  • The carbon cycle is not balanced. The carbon being stored is much less than the carbon going into the air.
  • What can we do? - We can use energy wisely and carefully(don't waste it). We can reduce, reuse and recycle eg walk to school, reuse containers, buy from the op shop or Wastebusters, hand our clothes on to someone else, use reusable plastic containers instead of gladwrap, don't use plastic bags from the supermarket (take your own cloth bags) and buy a toy that lasts.